1st Classes | ||||||
Classes: | ||||||
---|---|---|---|---|---|---|
Quests: | Ar | Ma | Th | Wa | ||
Skills: | Ar | Ma | Th | Wa | ||
Skill builds: | Ar | Ma | Th | Wa | ||
Tactics: | Ar | Ma | Th | Wa | ||
Armor sets: | Ar | Ma | Th | Wa | ||
Starting a: | Ar | Ma | Th | Wa | ||
PvE guide: | Ar | Ma | Th | Wa | ||
PvP guide: | Ar | Ma | Th | Wa |
Acolyte is the path of support from magician. More support and less AoE, they get better heals, a resurrection skill and debuffs while getting less damage skills compared to the BattleMage. Their primary damage and heal multiplier is MATK, however for instant heal, MaxHP is the factor instead, which is controlled by Vit stat.
Understand that acolytes are not lame ducks when it comes to damage, point-blank diffusion cannon can drop a mission boss dead.
On the other hand, they get their first proper healing skill (wide heal) at level 23, resurrection at level 28. So having an acolyte in your party is not a guarantee that they have the proper support skills.
Active Skills[]
Skill Details[]
Diffusion Cannon[]
Icon | Name | Type | Description | Skill Point | Pre-req | |
---|---|---|---|---|---|---|
- | Diffusion Cannon | Active Buff | Summon 3 flame orbs that allows you to attack in a fan. You cannot move due to heavy recoil. | 20 | None | |
Notes | - | |||||
Level | Req level | Cast Time | Damage/Effect | Cooldown | Duration | |
1 | 20 | Instant | MATK 70% + 10 | 10 secs | 900 secs | |
2 | 23 | Instant | MATK 72% + 20 | |||
3 | 26 | Instant | MATK 74% + 30 | |||
4 | 29 | Instant | MATK 76% + 40 | |||
5 | 32 | Instant | MATK 78% + 50 |
Lighting Strike[]
Icon | Name | Type | Description | Skill Point | Pre-req | |
---|---|---|---|---|---|---|
- | Lighting Strike | Active | Envelop yourself in electricity and charge and launch X standing enemies into the air. | 15 | Diffusion Cannon lvl. 2 | |
Notes | At level 4, launch distance is higher. | |||||
Level | Req level | Cast Time | Damage/Effect | Cooldown | Duration | |
1 | 26 | Instant | 50%MATK + 75DMG | 4 secs | N/A | |
2 | 29 | Instant | 65%MATK + 90DMG | |||
3 | 32 | Instant | 90%MATK + 105DMG | |||
4 | 35 | Instant | 105%MATK + 120DMG | |||
5 | 38 | Instant | 120%MATK + 135DMG |
Detection[]
Icon | Name | Type | Description | Skill Point | Pre-req | |
---|---|---|---|---|---|---|
- | Detection | Active | Detect up to 5 hidden enemies in range and reduce their MDEF by X%. | 5 | - | |
Notes | Revealed enemies cannot hide again for 12 seconds. | |||||
Level | Req level | Cast Time | Damage/Effect | Cooldown | Duration | |
1 | 21 | Instant | -20 %MDEF | 5 secs | 12 secs | |
2 | 24 | Instant | -40 %MDEF | |||
3 | 27 | Instant | -60 %MDEF | |||
4 | 30 | Instant | -80 %MDEF | |||
5 | 33 | Instant | -100 %MDEF |
Flasher[]
Icon | Name | Type | Description | Skill Point | Pre-req | |
---|---|---|---|---|---|---|
- | Flasher | Active | X% chance of freezing 5 enemies for 4 seconds. | 15 | Detection lvl 1 | |
Notes | - | |||||
Level | Req level | Cast Time | Damage/Effect | Cooldown | Duration | |
1 | 22 | Instant | 50% | 6 secs | 4 secs | |
2 | 25 | Instant | 56% | |||
3 | 28 | Instant | 62% | |||
4 | 31 | Instant | 68% | |||
5 | 34 | Instant | 74% |
Witch's Curse[]
Icon | Name | Type | Description | Skill Point | Pre-req | |
---|---|---|---|---|---|---|
- | Witch's Curse | Active | X% chance of polymorphing 5 enemies for Y seconds. They cannot use skills or attack. | 20 | Barbarian lvl 1 | |
Notes | - | |||||
Level | Req level | Cast Time | Damage/Effect | Cooldown | Duration | |
1 | 27 | Instant | 70% | 4 secs | 5 secs | |
2 | 30 | Instant | 75% | 10 secs | ||
3 | 33 | Instant | 80% | 15 secs | ||
4 | 36 | Instant | 85% | 20 secs | ||
5 | 39 | Instant | 90% | 25 secs |
Wide Heal[]
Icon | Name | Type | Description | Skill Point | Pre-req | |
---|---|---|---|---|---|---|
- | Wide Heal | Active | Restores HP equals to X% of your MATK to all party members in range. | 15 | MP Recovery Increase lvl 1 | |
Notes | Higher skill level reduces cast time | |||||
Level | Req level | Cast Time | Damage/Effect | Cooldown | Duration | |
1 | 23 | 1.5 secs | 50% MATK | 6 secs | N/A | |
2 | 26 | 1.3 secs | 55% MATK | |||
3 | 29 | 1.1 secs | 60% MATK | |||
4 | 32 | 0.9 secs | 65% MATK | |||
5 | 35 | 0.7 secs | 70% MATK |
Sanctuary[]
Icon | Name | Type | Description | Skill Point | Pre-req | |
---|---|---|---|---|---|---|
- | Sanctuary | Active | Set up a healing ward that heals all party members in range for X every 2 seconds for 40 seconds or 10 ticks. | 25 | Wide Heal lvl 1 | |
Notes | Apparently, continues healing even after hitting 10 ticks, to reach full 40 seconds. | |||||
Level | Req level | Cast Time | Damage/Effect | Cooldown | Duration | |
1 | 25 | 1 secs | 100 HP | 60 secs | 40 secs | |
2 | 28 | 200 HP | ||||
3 | 31 | 300 HP | ||||
4 | 34 | 400 HP | ||||
5 | 37 | 500 HP |
Instant Heal[]
Icon | Name | Type | Description | Skill Point | Pre-req | |
---|---|---|---|---|---|---|
- | Instant Heal | Active | Instantly restores HP equals to X% of caster's MaxHP to party members in range. | 20 | Wide Heal lvl 1 | |
Notes | The higher your maxHP, the more is restored. | |||||
Level | Req level | Cast Time | Damage/Effect | Cooldown | Duration | |
1 | 26 | Instant | 30% MaxHP | 8 secs | N/A | |
2 | 29 | 35% MaxHP | ||||
3 | 32 | 40% MaxHP | ||||
4 | 35 | 45% MaxHP | ||||
5 | 38 | 50% MaxHP |
Resurrection[]
Icon | Name | Type | Description | Skill Point | Pre-req | |
---|---|---|---|---|---|---|
- | Resurrection | Active | Revives X fallen party members in range with Y% HP and MP. if target's HP or MP was more than Y% previously, target will retain its previous HP or MP. | 15 | Sanctuary lvl 1, Instant heal lvl 1 | |
Notes | Higher levels reduce cast time. | |||||
Level | Req level | Cast Time | Damage/Effect | Cooldown | Duration | |
1 | 28 | 1.5 secs | 10% HP and MP | 60 secs | N/A | |
2 | 31 | 1.2 secs | 20% HP and MP | 55 secs | ||
3 | 34 | 0.9 secs | 30% HP and MP | 50 secs | ||
4 | 37 | 0.6 secs | 40% HP and MP | 45 secs | ||
5 | 40 | 0.3 secs | 50% HP and MP | 40 secs |
MP Recovery Increase[]
Icon | Name | Type | Description | Skill Point | Pre-req | |
---|---|---|---|---|---|---|
- | MP Recovery Increase | Passive | Increase MP regenertaion by X. | 10 | N/A | |
Notes | - | |||||
Level | Req level | Cast Time | Damage/Effect | Cooldown | Duration | |
1 | 20 | N/A | 10 | N/A | N/A | |
2 | 24 | 15 | ||||
3 | 28 | 20 | ||||
4 | 32 | 25 | ||||
5 | 36 | 30 |
Note: For magicians now is 1 point buster, 1 air combo (rest max out) meteor fall, mp potion maximization, magic enhancement and focus. -GREAT build-
Acolytes: (Max out these) Diffusion cannon, Lighting strike, mp recovery increase, sanctuary and instant heal. the rest = 2 detection 1 wide heal and 1 resurrection.
More info at dragonica online-forums-mystia lane-magician The Academy(which was made by kroova)
Useful Links[]
- Acolyte Guide
- Equipments
- Weapon
- Acolyte Sets
- Oracle